>Would I just have to run it when the game starts, or throughout all of play? If it's successful, the custom music will come up, in my case. Like I said, I firstly boot up Mocha, then Cafiine Kernel, and finally, I boot up the game I want to play and mod. Once I have done everything in my computer, I move to my Wii U and do the kernel exploits process. exe file which starts the caffine server. With him, I first go to the "data" folder, then inside there, I put the game structure folders that I want to mod them, along with custom mods. Why does it still need the IP of my computer? Mods and patches in SDCafiine are now placed on SDcards instead being on computers, but even so, it still needs internet? Why is that? I just read the descriptions and researched SDCafiine for a bit. It goes under cemu173\mlc01\emulatorSave\ - the randomletters will be generated after you run the game for the first time > - This is a save file you'll need to load into the Plateau. >Do it for both the main Zelda folder and the update folder, then move all the decrypted files from the update folder to the main folder >Shift right click on the game folder, run command prompt, drag cdecrypt on top of it, write title.tmd title.tik and hit enter Very important that you use this version and not the one downloaded from wiiuiso or torrent sites. >1.7.3d (latest) emulator download !0dUm0IrK!QAXmMrQnpyE-S1T0lWlhO1vNNRWdpL02-DmfHic1V9g I do this because it is FASTER than looking for packaged updates. Your out of region update downloaded directly from home screen will be now be applied to your out of region game. ( exit freestore after downloading old update) OR If none, redownload the same region game you had originally. When the scrolling text banner shows advising game update, select update now.Įnter freestore and redownload any older update available. Look, you can update games without too much hassle. >My only source is 3dsisio right now, since I dont really want to inform Nintendo about my PC by using FunKe圜IA and something makes me uneasy about CIAangel or FreeShop. cia updates themselves when needed, unless they are out of region? >Oh, so I take that games installed from. cias when an update for a game gets released. >kinda, yeah, though keep in mind that you should be fine playing out of region games online in 99% of cases, though it's still better to install the proper region games as you get the correct servers when playing online, and because you don't have to fuck around with update. >Respoting, because previous thread got overfed with replies. It's possible to run games on OFW 4.70 without ODE and IDPS. USB Mass Storage support for PSTV has been released on github, compile it here: Activation without PSN access now possible. Switch has "the next iteration of the 3DS Kernel." Boot0 code execution displayed at 33c3, along with boot1 dumping. FlimFlam69 removed the Brazilian method from the guide (you can still find it at: ). Remember: "Updates while using A9LH Luma are safe, stop asking about it" (BootNTR Selector updates automatically.) NTR CFW 3.4 Preview6 and BootNTR 3.1 released. hblauncher_loader 1.3 and new *hax 2.9a payloads fix Homebrew for 11.3. ![]() Current solution is to switch to Luma or better yet, install a9lh per the guide. rxTools BTFO, Menuhax's "last known Home Menu vuln." dead. Nintendo released 11.3, thoroughly patching downgrading for latefriends who update. ![]() ![]() Homebrew
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